This week’s episode trades gamma for glitz, as the action shifts to Chicago — a city under the sway of Allure, a woman whose beauty is matched only by her greed. With hypnotic powers and a taste for control, she’s built an empire on charm and compulsion. “People don’t make me happy,” she purrs. “Things do.” It’s less a confession than a mission statement — and a warning.

Allure doesn’t fight the Hulk. She seduces Bruce Banner. And that’s the clever twist: she doesn’t need to overpower the monster when she can manipulate the man. Banner, vulnerable and guilt-ridden, becomes her pawn — until jealousy, migraines, and a certain green cousin start to unravel her plans.

But if you tuned in hoping for a full-throttle gangster romp with Mr. Fixit — the grey-suited, Vegas-born bruiser with a bad attitude and a mean right hook — you’ll be disappointed. He’s here, yes, but barely. And when he does show up, he’s saddled with She-Hulk in yet another bafflingly impractical outfit, more cheesecake than character.

Still, there’s something satisfying in watching Allure’s empire crumble. Her power, her wealth, her control — all stripped away. Bruce doesn’t just defeat her. He cures her. Removes the anomaly in her brain. And with it, the illusion. No more hypnosis. No more shortcuts. Just a woman with nothing left but herself — and no idea what to do with that.

It’s a decent episode, buoyed by a strong emotional throughline and a rare win for Banner’s intellect. But like much of this season, it can’t help but sabotage its own momentum. For every step forward — a clever premise, a solid character beat — there’s a stumble. A missed opportunity. A Fixit episode with barely any Fixit.

Still, there’s something to be said for watching a villain fall not in battle, but under the weight of their own emptiness.

Carl “Crusher” Creel first appears in Journey into Mystery #114 (March 1965), created by Stan Lee and Jack Kirby. A boxer turned convict, Creel is chosen by Loki as a pawn in his schemes against Thor. Gifted with the power to absorb the properties of anything he touches — steel, stone, energy, even magic — Creel becomes the Absorbing Man, a living weapon with no upper limit.

Creel’s powers are simple in concept but terrifying in execution. He doesn’t just mimic materials — he becomes them. His body shifts into whatever he touches, making him nearly indestructible. But beneath the brute force lies a tragic figure: a man constantly manipulated, never quite in control of his own destiny. Whether used by Loki, the Leader, or other villains, Creel is often a tool — powerful, but expendable.

Over the decades, Creel evolves. He battles Thor, Hulk, and the Avengers. He falls in love with Titania, forming one of Marvel’s most enduring villain couples. He joins the Masters of Evil, clashes with heroes across dimensions, and even flirts with redemption. In Immortal Hulk, Creel’s powers take on a more existential edge — absorbing not just matter, but identity, memory, and pain.

Outside comics, Creel’s legacy stretches wide. He appears in The Incredible Hulk animated series as a gamma-powered enforcer. In Avengers: Earth’s Mightiest Heroes, he’s a recurring threat. But it’s in Agents of S.H.I.E.L.D. where Creel gets his most nuanced portrayal — a conflicted soldier, haunted by his past, trying to find purpose beyond violence.

Creel isn’t just a villain. He’s a mirror — reflecting whatever the world throws at him, becoming what others fear, need, or exploit. And in that reflection, there’s something deeply human. He’s not the strongest, smartest, or most ambitious. But he endures.

Because when the world tries to break you, sometimes the only way to survive is to become unbreakable.

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